This is an Idle, Tycoon, Clicker style game, based on the massive trend of Idle Tycoon games. The game is pretty simple. There are four shapes that are more and more expensive. The circle is $100, the line is $1000, the triangle is $20,000 and the square is $100,000. Try to make as much money as you can! BTW, I made this in P5.js (P5js.org)

Note: if it doesn’t work for you here, then you can go to https://mangonotthere.github.io/Another-Idle-Game/

StatusReleased
PlatformsHTML5
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
AuthorMangoNotThere
GenreStrategy
TagsClicker, GitHub, Idle, Relaxing, Tycoon

Comments

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If you liked(or hated) this game, I highly recommend checking out my other game, which is like 10x better, called Walls of Doom. 

I am working on a game currently as well. It's going to have actual graphics this time! YAYYYY!!!!!

Nice simple and casual game. Sadly there really weren't any sound effects. However, I noticed that the best strat was to just only spend money on the line since it can give you a lot of money per click each upgrade for a very cheap price.

An even better strat that I found was literally just getting about 2-4 circles, save up to buy a line, buy 2-3 lines, save up for a triangle, only get 2 triangles, then save up for a square. 

Feels like an auto-clicker is required. Or _lots_ of patience.

Well, it _definitely_ speeds up! The costs don't rise very quickly, and once you get to square, very quickly you can buy another after a few seconds. Then one every other second. Then one every second, etc. I'm now getting 4 or 5 every second. Will it reach a point where I can't even click fast enough to spend all the money in a second before even more is generated? (Yes, it happened around the mid-700 squares)

It wasn't initially clear to me that the different shapes are worth a different amount when clicked. What is the click value based on? It's not the same as what that shape earns per second.

Wow! You got 700 squares!!!!!!!! Now that's some serious dedication.

The click value is the number of shapes you have(of that shape)*shape value

so if I had 1 square, and I clicked it, it would only produce $1,300, but if I had 2 squares it would make $2,600, if I had 10, it would make $13,000, and so on.

If using auto-clicker 3.0 at 1 millisecond, it takes around 4,500 squares (lol)

(+1)

I like how stacking the same shape multiplies the amount you earn from clicking on it. I would think the line would make more sense as the highest tier shape, since it has the least clickable area. The game could really use some sounds or visual effects for money being generated, that's what really gives clicker games their addictive satisfying feel!

Hmmm... good advice!👍